In Stickman Hook, you have only one action: tap to grab the hook and release to release it. But behind that are a series of micro-decisions made in a split second: how long should you hold? Where should you release? Should you grab this hook or let it go to keep momentum?
In Stickman Hook, you have only one action: tap to grab the hook and release to release it. But behind that are a series of micro-decisions made in a split second: how long should you hold? Where should you release? Should you grab this hook or let it go to keep momentum?